Payment with Visa Payment with Mastercard in white color Payment with Klarna

Age of War

  • 179 kr

Age of War is a quick-playing game of  conquest. Fourteen cards are laid out at the start of the game, each  showing one castle and the symbols requir

I lager.
Dela
Lagersaldo: 3

Age of War is a quick-playing game of  conquest. Fourteen cards are laid out at the start of the game, each  showing one castle and the symbols required to conquer this castle, with  the symbols separated into battle lines. Each castle belongs to a clan,  with some clans having only a single castle and some having up to four  castles.


A player starts his turn by rolling seven dice, the six  sides of which show archery, cavalry, daimyo, and 1-3 infantry. He then  selects a card and uses the symbols rolled to conquer exactly one of the  battle lines on this card (by placing the appropriate dice on that  line). If he can do this, he then rolls the remaining dice, ideally  conquering another line; if he can't conquer a line, he removes one die  from play, then rolls again. His turn ends when either he conquers every  line on the card (in which case he claims it) or he no longer has dice  available to roll.


Each card is worth a number of victory points.  You can conquer cards owned by other players, but you need to conquer  an additional daimyo line in the process. If a player owns all the  castles of one clan, however, those castles are secure and cannot be  stolen. What's more, these castles are now worth more points because  you've united the clan under one ruler (you) and strengthened your hold  over Japan.


When the last card is claimed, players tally their points, and whoever has the highest score wins.